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Crysis Special Edition

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EA has just announced a special edition of Crysis. Directly from the mouth of the monster: This disk contains a tremendous amount of extras including scenes behind the appearance with the mind behind Crysis in Crytek, the impressive art that has kept the people from abuzz for the game’s debut.  
 
Extra features, which are packaged in a steel book box are, the “Making of Crysis”, a featurette that takes us inside the making of the epic game and a unique vehicle and meet the Developers and the Initial Crysis concept video.  
 
So I thought that the Bioshock-mania here recently was bad? You submit to our Crysis legions of the media-squads battle. This giant of a title, without a doubt, especially running, even her mom little sweet. Better to hide in the cellar of a month (and I hope you stocked in some food).  
 
Crysis is a first person gunman game and is based on science fiction. The game has been developed by German game makers ‘Crytek’ and has been published by Electronic Arts. Crysis is the first game of its kind which is based on planned trilogy. Although the NPD figures coming earlier from the US market suggested that the game had turned our to be a flop, there was recently an announcement made by the publishers, EA, that 1.5 million copies of the game had been sold all over the world. This is why EA seemed to be quite happy with the sales.  
 
Similar to Far Cry, the earlier game from Crytek, this game is an open-ended one where there are many ways to fulfill the objective. The additional feature which was not there in Far Cry is that devices like suppressants, telescopic sights and laser guidance can be used to modify most of the weapons.  
 
The protagonist, called Nomad, has the option to select different modes for its prototype military “Nano Costume”. The costume can be used in four modes: armature (the damage absorption), strength, speed and mantle. There is the capability to constantly regenerate health in the game. This is the reason why there are no first aid kits available in the game. The actions in the game demand constant energy and thus use the rechargeable energy reserves provided. While using the armor mode health recharges more quickly. The costume can be quickly switched between different modes by using the mouse. This makes the game tactically more strong for combat purposes.  
 
There in the integral mask of the costume is its own HUD which constantly displays current energy levels and data like a tactical map.

  • 5 Units in Stock
  • Manufactured by: Electronic Arts

This product was added to our catalog on Saturday 12 July, 2008.



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